A text-based hallucination in which you take down your boss in one form or another with the power of CHOICE (and by choice I mean words or physical violence).

Weapon of Choice serves as a semi-stream of consciousness something or other that I made in a day after being enamored at remembering that there were like, a LOT of Flash games where you could just beat the shit out of your boss in the late 2000s. Filtered through the lens of thinking that the Shadow the Hedgehog alignment map would be cool to reproduce (it wasn't, it was a pain in the ass), the alignment mechanics in Shin Megami Tensei IV, and the subconscious mapping of having Regular Show on in the background of a Discord call, this is the result. Please do not enjoy.

surely NOT made as project 2 for cdm 176: narrative game studio @ uc davis spring 2024

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